The Battlefield

Academy Manufactor
Chatterfang, Squirrel General
Warren Soultrader
AI DraftFeb 26, 2026

Academy Manufactor + Chatterfang, Squirrel General + Warren Soultrader

Overview
Both Academy Manufactor and Chatterfang are replacement effects that modify tokens being created; when Warren Soultrader’s ability would create a Treasure token, the controller chooses the order to apply those replacement effects (they are replacement effects; see and ordering guidance in ). If the controller applies Academy Manufactor first, the single Treasure creation becomes one Clue, one Food, and one Treasure, and then Chatterfang makes that event create those three tokens plus three 1/1 Squirrel tokens (total = Clue, Food, Treasure, and three 1/1 Squirrels). If the controller applies Chatterfang first, the Treasure creation becomes Treasure + one 1/1 Squirrel, and then Academy Manufactor replaces the Treasure part with Clue + Food + Treasure (total = Clue, Food, Treasure, and one 1/1 Squirrel). Chatterfang applies to Treasures (and all token types) per the official ruling [Ruling 2021-06-18], and Chatterfang applies whenever tokens would be created under your control even if you didn’t cause the ability or spell that creates them [Ruling 2025-01-24].
Step 1
Start with the event created by Warren Soultrader’s ability: "Create a Treasure token."
Step 2
Identify applicable replacement effects: Academy Manufactor’s "If you would create a Clue, Food, or Treasure token, instead create one of each" and Chatterfang’s "If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead." Both are replacement effects that apply to this token-creation event .
Step 3
Because both replacement effects are controlled by the same player in this scenario, that player chooses the order to apply them .
Step 4
If the player chooses Academy Manufactor first: the single Treasure creation is replaced by creating one Clue, one Food, and one Treasure (three tokens). Then Chatterfang applies to that event (one or more tokens would be created) and replaces it with those three tokens plus three 1/1 Squirrel creature tokens, yielding Clue, Food, Treasure, and three 1/1 Squirrels (six tokens total).
Step 5
If the player chooses Chatterfang first: the single Treasure creation is replaced by creating that Treasure plus one 1/1 Squirrel (two tokens). Then Academy Manufactor applies to the creation of the Treasure within that event, replacing the Treasure with Clue+Food+Treasure. The final result is Clue, Food, Treasure, and one 1/1 Squirrel (four tokens total).
Step 6
The controller will pick the order that produces the result they prefer; Chatterfang applies to Treasure tokens per the official ruling [Ruling 2021-06-18], and Chatterfang applies whenever tokens would be created under your control even if you didn’t cause that token creation [Ruling 2025-01-24].
Step 7
All tokens enter the battlefield under the controller’s control and are owned/controlled as normal .
Resolution
When Warren Soultrader’s activated ability resolves, both Academy Manufactor and Chatterfang are replacement effects that can apply to the same token-creation event; the controller of those effects chooses the order to apply them when they control them all and when multiple replacement effects are relevant . The two useful outcomes are: applying Academy Manufactor first yields three noncreature tokens (Clue, Food, Treasure) and then Chatterfang adds three 1/1 Squirrels for a total of six tokens (three of which are Squirrels). Applying Chatterfang first yields Treasure + one 1/1 Squirrel, then Manufactor changes the Treasure into Clue+Food+Treasure for a total of four tokens (one Squirrel). The controller will choose the order they want. Chatterfang applies to Treasure tokens and applies to tokens created under your control even if you didn’t originate the effect [Ruling 2021-06-18] [Ruling 2025-01-24].
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