The Battlefield
AI DraftFeb 26, 2026
Aggravated Assault + Savage Ventmaw
Overview
Aggravated Assault lets you untap your creatures and create an extra combat phase when you pay 

(activate only as a sorcery) . Savage Ventmaw’s ability triggers “whenever this creature attacks” to add 




, and that mana “you don’t lose ... as steps and phases end” until end of turn (and the mana persists even if Ventmaw leaves the battlefield) (Ruling [2015-02-25]). Because Ventmaw’s attack trigger produces usable mana in each combat and that mana can be carried across steps and phases, you can use the mana Ventmaw produces to pay Aggravated Assault in your postcombat main phase and again after each additional combat to produce another combat; with one Ventmaw (6 mana per attack) and Assault costing 5 mana, this can be repeated to generate arbitrarily many extra combat phases, assuming nothing else interferes (Ruling [2004-10-04]; see rules below) .
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