The Battlefield

Ashaya, Soul of the Wild
Humility
AI DraftFeb 26, 2026

Ashaya, Soul of the Wild + Humility

Overview
Ashaya’s printed characteristic-defining ability sets its power and toughness equal to the number of lands you control and its other printed static ability makes your nontoken creatures be Forest lands in addition to their other types (so Ashaya counts itself as a land while on the battlefield) , . Humility is a continuous effect that makes all creatures lose all abilities (applies in layer 6) and sets creatures’ base power and toughness to 1/1 (applies in layer 7b). The final power/toughness outcome depends on timestamp order of the two effects when both are on the battlefield: in layer interaction the type-change from Ashaya (layer 4) will apply before Humility removes abilities (layer 6) so Ashaya will count itself as a land when its P/T is calculated; in layer 7b the competing P/T-setting effects are applied by timestamp, so whichever effect has the later timestamp determines the creature’s final power/toughness , .
Step 1
Determine which continuous effects apply and in which layers: Ashaya’s type-changing/static ability that makes nontoken creatures into Forests is a layer-4 type/subtype-changing effect; Humility’s "lose all abilities" part is applied in layer 6; Humility’s "base power/toughness 1/1" is a layer-7b power/toughness-setting effect , .
Step 2
Apply layer-4 effects: Ashaya’s ability that makes nontoken creatures you control Forests (including itself if nontoken) applies here, so Ashaya becomes a Forest land in addition to being a creature and therefore counts as a land for its own P/T calculation , .
Step 3
Apply layer-6 effects: Humility causes all creatures to lose all abilities in layer 6. That removes non–characteristic-defining ability text for many static abilities, but effects that already started applying in earlier layers (like Ashaya’s type change from layer 4) remain in effect for the objects they changed .
Step 4
Apply layer-7b effects (power/toughness setting): Both Ashaya’s characteristic-defining ability that sets its P/T equal to number of lands you control and Humility’s "creatures are 1/1" are P/T-setting effects applied in the same sublayer. Apply them in timestamp order: the later timestamped effect overrides the earlier one for final printed P/T. Therefore, whoever’s effect has the later timestamp (Ashaya’s CDA or Humility’s 1/1) determines Ashaya’s final P/T , .
Step 5
Result examples: If Ashaya entered after Humility (later timestamp), Ashaya’s CDA will be the last P/T-setting effect and Ashaya’s P/T = number of lands you control. If Humility entered after Ashaya (later timestamp), Humility will make Ashaya a 1/1.
Resolution
If Ashaya’s continuous effects have the later timestamp than Humility (Ashaya entered/replaced after Humility), Ashaya’s characteristic-defining ability will determine its P/T (equal to the number of lands you control). If Humility has the later timestamp than Ashaya (Humility entered/replaced after Ashaya), Humility’s P/T-setting effect makes Ashaya a 1/1. In all cases Ashaya’s land-making part will apply in layer 4 before Humility’s layer-6 ability removal, so Ashaya counts itself as a land for its own P/T calculation , , , .
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