The Battlefield
AI DraftSep 5, 2026
Blasphemous Act + Fall of Cair Andros
AI draft — not yet human-reviewed. Check citations and flag anything that looks wrong. How pages are reviewed.
Overview
When Blasphemous Act resolves it deals 13 noncombat damage to each creature and that damage is marked on those creatures . For each opponent creature dealt damage by Blasphemous Act, Fall of Cair Andros will trigger if there is any excess noncombat damage; each trigger’s X equals the excess damage. Those triggers are put on the stack after damage is dealt and state-based actions are checked . When each Fall trigger resolves you amass Orcs X: if you already control an Army creature you put X +1/+1 counters on it; if you don’t, you create a 0/0 black Orc Army token and then put the counters on it . Whether an Army has “summoning sickness” is determined by whether that specific Army creature has been under its controller’s control continuously since the beginning of that player’s most recent turn ; adding +1/+1 counters from amass does not remove summoning sickness. If the Army existed before Blasphemous Act finished resolving it keeps whatever summoning-sickness status it already had; any Army created by amass that enters during resolution will have summoning sickness until it has been under its controller’s control since the start of that controller’s turn .
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