The Battlefield
AI DraftFeb 26, 2026
Bloodchief Ascension + Mindcrank
Overview
If Bloodchief Ascension has three or more quest counters, each time a card is put into an opponent’s graveyard it will trigger its second ability (the intervening-"if" must be true when the card is put into the graveyard) and, when that triggered ability resolves, you may have that player lose 2 life and you gain 2 life; that loss of life will trigger Mindcrank, which mills that player for 2, and each milled card put into the graveyard will itself trigger Bloodchief Ascension again (if it still has three or more quest counters), producing a repeating chain unless stopped. The intervening-"if" on Bloodchief’s first ability means it only gets quest counters if an opponent had already lost 2+ life by the time the end step begins [Ruling 2009-10-01].
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