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Overview
When The Incredible Hulk is attacking and Caltrops is on the battlefield, Caltrops will trigger when attackers are declared and, when that trigger resolves, it deals 1 damage to the Hulk. That damage will cause Hulk’s Enrage triggered ability to trigger; when that Enrage trigger resolves it will put a +1/+1 counter on him and, if he is attacking at that time, untap him and create an additional combat phase after this one. The Hulk’s transform/continuity is governed by the double-faced card rules and continuous-effect ordering is handled per layering rules .
Step 1
Declare attackers. If The Incredible Hulk is declared as an attacker while Caltrops is on the battlefield, Caltrops’s triggered ability triggers (it triggers whenever a creature attacks).
Step 2
Put the triggered abilities on the stack. When the Caltrops trigger resolves it deals 1 damage to The Incredible Hulk.
Step 3
When The Incredible Hulk is dealt damage, its Enrage ability triggers (a separate triggered ability goes on the stack).
Step 4
When the Enrage trigger resolves it puts a +1/+1 counter on The Incredible Hulk. Then it checks the conditional in its text: if The Incredible Hulk is attacking at that time, untap him and create an additional combat phase after this one.
Step 5
After the current combat finishes (including any changes due to the untap), the additional combat phase created by Enrage will occur, allowing you to declare attackers again in that extra combat phase.
Resolution
If Bruce Banner has transformed into The Incredible Hulk (back face up) and attacks while Caltrops is on the battlefield, the sequence is: Caltrops triggers at the attack declaration and, when that trigger resolves, it deals 1 damage to The Incredible Hulk. That dealing of damage causes The Incredible Hulk’s Enrage triggered ability to trigger. When the Enrage trigger resolves it puts a +1/+1 counter on him and, if he is attacking at the time the trigger resolves, untaps him and creates an additional combat phase after this one. Transformation does not make the permanent a new object and existing effects continue to apply after it transforms . Continuous-effect application follows layering rules as usual .