The Battlefield

Eternal Witness
Ghostly Flicker
Peregrine Drake
AI DraftFeb 26, 2026

Eternal Witness + Ghostly Flicker + Peregrine Drake

Overview
If you cast Ghostly Flicker targeting Eternal Witness and Peregrine Drake, both permanents are exiled and then returned to the battlefield simultaneously; because objects that change zones become new objects, each returning permanent will cause its enter-the-battlefield triggered ability to trigger (they are new objects) . Lands that enter the battlefield return untapped unless something says otherwise , and Peregrine Drake’s triggered ability allows you to choose which lands to untap as it resolves; those choices don’t target and need not be lands you controlled before the flicker [2022-12-08]. Ghostly Flicker’s two targets may be different types (e.g., one creature and one land) [2017-03-14].
Step 1
You cast Ghostly Flicker, choosing two legal targets you control (for example, Eternal Witness and Peregrine Drake). Ghostly Flicker’s wording requires you to choose exactly two targets that are artifacts, creatures, and/or lands you control (the two targets may be different types) [2017-03-14].
Step 2
Ghostly Flicker resolves. It exiles the two chosen permanents, then returns those cards to the battlefield under your control. When these cards move from one zone to another they become new objects with no memory of their prior existence .
Step 3
The returned permanents enter the battlefield simultaneously. Because permanents enter the battlefield untapped unless something says otherwise, any lands that were among the returned permanents will enter untapped unless a replacement or continuous effect applies .
Step 4
Each permanent that has an 'enter the battlefield' triggered ability (Eternal Witness, Peregrine Drake) sees itself entering and creates its triggered ability on the stack (they are triggers caused by the new objects entering) .
Step 5
Players receive priority and the triggered abilities are put on the stack in APNAP order as usual. When Peregrine Drake’s triggered ability resolves you choose which lands to untap; that choice doesn’t target and the lands you choose don’t have to be lands you controlled before the flicker (you may choose lands that entered with the flicker) [2022-12-08].
Step 6
When Eternal Witness’s triggered ability resolves you may return target card from your graveyard to your hand. (If there is no legal target in the graveyard, the ability does nothing.) Note that because Eternal Witness is a new object, it cannot refer to information that belonged to the prior instance of Eternal Witness beyond what the rules allow for new objects .
Step 7
If any replacement effects would have modified how those permanents enter the battlefield, those are handled using the replacement-effect rules and choices are made at the appropriate time before they enter .
Resolution
Resolution of Ghostly Flicker exiles the two chosen permanents and then returns them to the battlefield. The returned Eternal Witness and Peregrine Drake are new objects (they have no memory of their previous existence) and each will get its enter-the-battlefield triggered ability when they enter the battlefield . Lands that are returned enter untapped unless a continuous effect or replacement effect says otherwise . When Peregrine Drake’s triggered ability resolves you choose which lands to untap; the ability doesn’t target and the lands chosen don’t have to be lands you controlled before the flicker [2022-12-08]. Ghostly Flicker’s two chosen targets can be different permanent types (for example one creature and one land) [2017-03-14]. If any replacement effects that modify how those permanents enter apply, those are handled as replacement effects per the replacement-effect rules before they enter .
Feedback