The Battlefield

Ghostly Flicker
Naru Meha, Master Wizard
AI DraftFeb 26, 2026

Ghostly Flicker + Naru Meha, Master Wizard

Overview
When Ghostly Flicker resolves and one of the exiled-and-returned permanents is Naru Meha, Naru Meha’s “When Naru Meha enters, copy target instant or sorcery spell you control” triggered ability is put on the stack after Ghostly Flicker resolves. That triggered ability can only copy an instant or sorcery that is currently on the stack; the copy is itself a spell on the stack and follows the copying rules . If there is no legal instant or sorcery spell you control on the stack when Naru’s trigger is put onto the stack, the trigger can’t target and does nothing. If there is a Ghostly Flicker (or other instant/sorcery) on the stack when Naru’s trigger resolves, Naru can target and copy that spell; a copy of Ghostly Flicker will itself exile and return permanents when it resolves, which can re‑enter Naru and create another trigger that can copy the still‑on‑stack spell again, producing repeated copies per the copy rules and possibly an unbounded repetition while the target spell remains on the stack .
Step 1
You cast Ghostly Flicker. It resolves and exiles the two targeted permanents you control, then returns those cards to the battlefield under your control (the exiled permanents return as new objects).
Step 2
If one of those returned permanents is Naru Meha, that causes Naru Meha’s triggered ability (“When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.”) to be put on the stack as a triggered ability.
Step 3
When that triggered ability is put on the stack you must choose a target instant or sorcery spell you control that is currently on the stack (if none exists, you can’t put a target on the trigger and it will have no legal target and do nothing). This follows the normal rules for choosing targets when abilities are put on the stack .
Step 4
When Naru’s triggered ability resolves it puts a copy of the targeted instant or sorcery onto the stack. The copy is a spell on the stack and copies the characteristics and decisions of the original, unless you choose new targets per Naru’s text and the copy rules and .
Step 5
If the spell copied was Ghostly Flicker (or another spell that exiles and re‑enters Naru), the copy when it resolves will exile and return permanents again, which will re‑enter Naru Meha and create another ETB trigger that can again copy the still‑on‑stack original spell. Because copies are spells on the stack and copies cease to exist if not on the stack , this process repeats as long as the original targeted spell remains on the stack.
Resolution
Ghostly Flicker exiling and returning Naru Meha will put Naru’s ETB trigger on the stack; that trigger can only copy an instant or sorcery currently on the stack . If no such spell exists, the trigger does nothing. If there is a spell (for example, another Ghostly Flicker) on the stack, Naru’s trigger may copy it; the copy is a spell on the stack and will resolve like the original , and if that copy also re‑enters Naru the process can repeat as long as the original target spell remains on the stack .
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