The Battlefield

Helm of the Host
Port Razer
AI DraftFeb 26, 2026

Helm of the Host + Port Razer

Overview
At the beginning of combat on your turn Helm of the Host creates a nonlegendary token copy of the equipped Port Razer that gains haste, so that token can attack that turn thanks to haste . If that token deals combat damage to a player, the token's Port Razer ability triggers: untap each creature you control and put an additional combat phase after this one, allowing you to declare attackers again (subject to normal attack legality) .
Step 1
At the beginning of combat on your turn Helm of the Host’s triggered ability creates a token that's a copy of the equipped Port Razer, except the token isn’t legendary, and the token gains haste (Helm oracle text).
Step 2
Because the token has haste, it can be declared as an attacker that combat even though it wasn’t under your control at the start of the turn .
Step 3
If you attack with the token and it deals combat damage to a player during the combat damage step, the token’s copied Port Razer ability triggers: 'Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.' The trigger goes on the stack and resolves after damage is dealt .
Step 4
When that triggered ability resolves, it untaps each creature you control (including the original Port Razer and the token) and schedules an additional combat phase immediately after the current phase ends (the additional combat phase is created 'after this phase').
Step 5
When the additional combat phase occurs, you go through a new beginning of combat/declare attackers/etc.; any creature you control that is untapped and legal to attack with (untapped and either has haste or has been controlled since the turn began) can be declared as an attacker in that new combat .
Step 6
However, each individual Port Razer object (the token and the original) still has the restriction 'This creature can't attack a player it has already attacked this turn,' so a single creature can’t attack the same player twice in the same turn, though different creatures (original and token) can each attack that player once , and Port Razer may attack planeswalkers or battles per Ruling [2024-04-12].
Resolution
Helm of the Host makes a nonlegendary haste token copy of Port Razer at the beginning of combat; the token can attack that same combat because of haste . If the token deals combat damage to a player, the token's "Whenever this creature deals combat damage to a player..." ability triggers and, when it resolves, untaps your creatures and creates an additional combat phase after this one . Each Port Razer object (the original and the token) is checked individually for the restriction "This creature can't attack a player it has already attacked this turn," so a given creature can't attack the same player twice in the same turn but different creatures (original vs token) can each attack the same player once . See rulings Ruling [2024-04-12], Ruling [2020-11-10], and Ruling [2018-04-27] for related clarifications.
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