The Battlefield

Inspirit, Flagship Vessel
Kilo, Apogee Mind
AI DraftJun 3, 2026

Inspirit, Flagship Vessel + Kilo, Apogee Mind

AI draft — not yet human-reviewed. Check citations and flag anything that looks wrong. How pages are reviewed.

Overview
When you activate Inspirit’s Station ability using Kilo, Apogee Mind as the creature to tap, Kilo’s triggered ability (“Whenever Kilo becomes tapped, proliferate.”) will trigger and its trigger will resolve before the Station ability resolves — see . This ordering follows the timing for putting activated abilities and triggered abilities on the stack (see and ).
Step 1
You announce that you’re activating Inspirit’s Station ability (you’re activating an activated ability of the permanent).
Step 2
The activated ability is put on the stack (the game records the ability that will resolve).
Step 3
As part of paying the Station activation’s costs you tap Kilo (tapping is paid as a cost).
Step 4
Kilo becomes tapped; that event causes Kilo’s triggered ability (“Whenever Kilo becomes tapped, proliferate.”) to trigger and be placed on the stack above the Station ability (see ).
Step 5
Players receive priority and the topmost object on the stack resolves first: Kilo’s proliferate trigger resolves before the Station ability.
Step 6
After proliferate resolves (it may add counters to permanents, including Kilo), the Station ability then resolves and puts charge counters equal to the creature’s current power on Inspirit.
Resolution
If you tap Kilo as the creature for Inspirit’s Station cost, Kilo’s “Whenever Kilo becomes tapped, proliferate.” trigger will resolve before Inspirit’s Station ability resolves; any counters added by proliferate that change Kilo’s power will affect the number of charge counters Station later puts on Inspirit when the Station ability resolves (per and resolution timing in ).
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