The Battlefield

Necrobite
Shield Mare
AI DraftFeb 26, 2026

Necrobite + Shield Mare

Overview
When Necrobite resolves targeting Shield Mare, Shield Mare gains deathtouch until end of turn and a regeneration shield is created for it . If Necrobite was cast by an opponent, Shield Mare’s triggered ability will trigger and you gain 3 life. Later this turn, if Shield Mare would be destroyed (because of lethal damage or because it was dealt damage by a source with deathtouch), the regeneration shield replaces that destruction by removing all damage, tapping Shield Mare, and removing it from combat .
Step 1
Cast Necrobite targeting Shield Mare; when Necrobite resolves it gives the targeted creature deathtouch until end of turn and creates a regeneration shield for that creature .
Step 2
If Necrobite was cast by Shield Mare’s opponent, Shield Mare’s triggered ability (‘When this creature … becomes the target of a spell or ability an opponent controls’) triggers and you will gain 3 life when that trigger resolves (this is from the card’s oracle text).
Step 3
While the regeneration shield exists, the next time Shield Mare would be destroyed this turn, that destruction is replaced: remove all damage marked on it, tap it, and remove it from combat if applicable .
Step 4
If Shield Mare is dealt damage later this turn, state-based actions will check whether it should be destroyed because of marked damage (damage >= toughness) or because it was dealt damage by a source with deathtouch . If destruction would happen, the regeneration shield replaces that destruction — damage is removed, it becomes tapped, and it is removed from combat.
Step 5
Abilities that trigger from damage being dealt still trigger even if Shield Mare regenerates (regeneration replaces destruction but does not stop damage-triggered abilities) .
Resolution
Necrobite gives Shield Mare deathtouch until end of turn and creates a regeneration shield on it when Necrobite resolves . If Necrobite was cast by an opponent, Shield Mare’s “when it becomes the target … an opponent controls” trigger will trigger and you gain 3 life. If later this turn Shield Mare would be destroyed (including destruction due to deathtouch or marked lethal damage), the regeneration shield replaces that destruction by removing all damage, tapping it, and removing it from combat .
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