The Battlefield

Niv-Mizzet, the Firemind
Ophidian Eye
AI DraftFeb 26, 2026

Niv-Mizzet, the Firemind + Ophidian Eye

Overview
If Ophidian Eye is attached to Niv‑Mizzet, the Firemind, tapping Niv to draw a card will cause Niv’s “Whenever you draw a card” ability to trigger and deal 1 damage; if that 1 damage is dealt to an opponent, Ophidian Eye’s triggered ability will trigger and may draw a card, which in turn triggers Niv again — producing a repeating chain/loop if the draw is taken (Ruling [2018-03-16]; Ruling [2006-09-25]).
Step 1
Ophidian Eye is cast and resolves and becomes an Aura attached to a creature (for this interaction, it is attached to Niv‑Mizzet) .
Step 2
You activate Niv‑Mizzet’s {T}: Draw a card ability (or otherwise draw a card). The act of drawing a card causes Niv’s triggered ability “Whenever you draw a card, Niv‑Mizzet deals 1 damage to any target” to trigger and be put on the stack .
Step 3
When Niv’s triggered ability resolves, you choose a legal target and Niv deals 1 damage to that target; if you choose an opponent, that is damage to a player and causes that player to lose 1 life .
Step 4
If the damage dealt by Niv is dealt to an opponent of Ophidian Eye’s controller, Ophidian Eye’s triggered ability triggers (“Whenever enchanted creature deals damage to an opponent, you may draw a card”) and is put on the stack (Ruling [2006-09-25]).
Step 5
If the Ophidian Eye trigger resolves and its controller chooses to draw a card, that draw causes Niv’s draw-trigger to trigger again, creating another Niv trigger on the stack and repeating the sequence, producing a loop if the choices continue (Ruling [2018-03-16]).
Step 6
This repeating sequence continues until a player chooses not to take the optional draws or the loop is interrupted by some event such as a player losing the game due to life totals, state-based actions, or other effects (Ruling [2018-03-16]; ).
Resolution
If Ophidian Eye enchants Niv‑Mizzet and you (or whichever player controls both relevant objects) choose targets appropriately, activating Niv’s tap-draw (or any effect that makes you draw) -> Niv triggers -> Niv deals 1 damage to an opponent -> Ophidian Eye triggers and you may draw -> if you draw, Niv triggers again, etc. That loop continues until a player chooses not to draw or the loop is interrupted by game-ending or interrupting events (see Ruling [2018-03-16]; damage to a player causes life loss per ; game loss when life ≤ 0 per ).
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