The Battlefield

Staff of Domination
Wirewood Channeler
AI DraftFeb 26, 2026

Staff of Domination + Wirewood Channeler

Overview
Staff of Domination’s activated abilities and Wirewood Channeler’s tap-for-mana ability can form a repeatable loop. Tap Wirewood Channeler to add X mana (X = number of Elves). Use {3},{T} on Staff to untap Channeler, then pay Staff’s {1} ability to untap the Staff; that sequence returns the board to the same tapped/untapped state while leaving X − 4 mana in your mana pool each iteration. Mana remains in your pool between those activations, per mana-pool rules , and all relevant abilities are activated/used while the objects are on the battlefield .
Step 1
Starting point: Staff of Domination untapped, Wirewood Channeler untapped, you control at least one other Elf count so Channeler’s X is known. All abilities operate on the battlefield .
Step 2
Tap Wirewood Channeler to add X mana of one color to your mana pool (Channeler’s activated ability taps the creature as part of its cost). The mana enters your pool and is available for use; mana in your pool persists per .
Step 3
Activate Staff’s “{3}, {T}: Untap target creature” ability, paying {3} from your pool and tapping the Staff as part of that cost. Target the Channeler. When that ability resolves, Channeler becomes untapped.
Step 4
Activate Staff’s “{1}: Untap this artifact” ability, paying {1} from your pool; when this resolves the Staff becomes untapped. You now have X − 4 mana left in your pool and both permanents returned to their original untapped states.
Step 5
Repeat the three steps above as many times as you want. Each repetition nets X − 4 mana in your pool (because you spent {3} and {1} and regained the board state). Because mana persists in the pool between those activations , if X − 4 > 0 you can accumulate arbitrarily large amounts of mana by repeating the loop.
Resolution
If Wirewood Channeler produces X mana when tapped, each repetition of: (1) tap Channeler for X mana, (2) pay {3} and tap Staff to activate “{3},{T}: Untap target creature” targeting Channeler, then (3) pay {1} to activate “{1}: Untap this artifact,” leaves X − 4 mana in your mana pool and returns the Staff and Channeler to their original untapped/untapped states. Because mana stays in your pool as described in , if X − 4 > 0 (i.e., there are at least 5 Elves), you can repeat the loop arbitrarily many times to generate arbitrarily large amounts of mana and therefore achieve effectively infinite mana and, with that mana, arbitrarily many uses of Staff’s other tap abilities. All of these activated abilities function while those objects are on the battlefield . If X = 4 this loop is break-even (leaves 0 mana) and returns the game state to the same configuration and so can be repeated without producing extra mana; if X < 4 you cannot repeat the loop indefinitely without additional outside mana.
Feedback